Glass Half Full
Digital Media in Childhood Development

Inside the Episode

This episode was inspired by the article “10 Reasons Why Handheld Devices Should be Banned for Children Under Age 12” which was published in the Huffington Post by a pediatric OT. Natalie and Jess review the evidence behind each argument and how as practitioners, we can better educate parents on safe and appropriate use of digital media.


Bavalier, D., Green, C. S., and Dye, M. W. G. (2010). Children, wired: For better and for worse. Neuron Perspective, 67, 692-701.

Christakis, D. A., Zimmerman, F. J., DiGuiseppe, D. L., and McCarty, C. A. (2004). Early television exposure and subsequent attentional problems in children. Pediatrics, 113, 708-713.

Deckelbaum, R. J. and Williams, C. L. (2001). Childhood obesity: The health issue. Obesity Research, 9, 239S-243S

Huesmann, L. R. (2007). The impact of electronic media violence: Scientific theory and research. Journal of Adolescent Health, 41, S6-S13.

Kiley, C. (2012, September 14). Can video games really improve your kids’ health. Retrieve from

Gentile, D. (2009). Pathological video-game use among youth ages 8-18. Psychological Science, 20(5): 394-403.

LaRue Huget, J. (2011). SpongeBob’s Effect on Kids’ Brains. Retrieved from

Lillard, A. S. and Peterson, J. (2011). The immediate impact of different kinds of television on young children’s executive function. Pediatrics, 128, e1-e6.

Mentzoni, R. A., Brunborg, G. S., Molde, H., Myrseth, H., Skouveroe, K. J. M., Hetland, J. and Pallesen, S. (2011). Problematic video game use: Estimated prevalence and associations with mental and physical health. Cyberpsychology, Behavior and Social Networking, 0(0).

Pagini, L. S., Fitzpatrick, C., Barnett, T. A., and Dubow, E. (2010). Prospective associations between early childhood television exposure and academic, psychosocial, and physical well-being by middle childhood. Archives of Pediatric and Adolescent Medicine, 5, 425-431.

Rowan, C. (2010). Unplug- don’t drug: A critical look at the influence of technology on childhood behavior with an alternative way of responding other than evaluation and drugging. Ethical Human Psychology and Psychiatry, 12(1): 60-68.

Rowan, C. (2015, December 21). Ten reasons why handheld device should be banned for children under the age of 12. Retrieved from

Sarkis, S. (2014, July 18). Internet Gaming Disorder in DSM-V: A disorder for further study. Retrieved from

Shapiro, J. (2015, September 30). The American Academy of Pediatrics just changed their guidelines on kids and screen time. Retrieved from

Wadell, C. (2007). Improving the mental health of young children. Simon Frasier University.